FIXED: Hazards do not hurt enemies by default. 2.12 NEW POWERS AND PERILS • INVINCIBILITY: Charge ahead with this new power-up option. • CONFIGURE HAZARDS: Make hazards do even more damage. • STATIONARY ENEMIES: This Character Lab option makes for new enemy types, like turrets and traps. BONUS UPDATE: The improved LIBRARY now shows more items.
This is a portrait-oriented game where players build and play their own games, offering high interruptibility and short sessions suitable for quick bursts of creativity. However, it requires a significant annual subscription to access its core building features, making it a pay-to-progress experience. It's best suited for creative individuals who enjoy game design and don't mind the monetization model.