1. Add game levels. 2. Optimize the game interface.
This is a casual, likely portrait puzzle game designed for short, solo sessions that can be played one-handed and is highly interruptible. While it offers an idle progression and high replay value, its monetization is heavily reliant on watching numerous ads for very small rewards, making it a pay-to-win experience. It's best suited for players who enjoy mindless gameplay and don't mind a significant ad load for minimal returns.