Fixed an issue where login was unavailable on certain iOS versions.
This is a casual, likely portrait-oriented idle RPG with competitive online elements where players hatch and merge dragons. While the core gameplay loop is designed for short, interruptible sessions and can be played one-handed, the monetization leans towards pay-to-win, with a significant emphasis on stealing mechanics that can be frustrating. It's best suited for players who enjoy a low-stakes idle progression with the option for competitive interaction, but are wary of aggressive monetization.