What's new in v3.4.3
Version 9.0.7d
New:
Several Mini Events have their rewards boosted!
The Meteorite and Firestone research trees were extended, along with Exotic upgrades and Alchemist experiments.
Added new gold upgrade milestones for heroes and guardians: every 5 levels up to 50, then every 10 levels up to 100.
Changes:
Dodge and the Critical text above characters in the battle have symbols next to the text
Rebalanced the attributes of heroes, guardians, enemies and bosses.
The first few achievements for max stage and kill enemy/boss are slightly changed but not as a total effect.
Hero abilities are now stronger and have unified and rebalanced resource costs.
Hero upgrades became cheaper and now start from 10 gold instead of 100.
Talents updated - Non-leader heroes now have Auto abilities enabled by default. Leader Auto abilities unlock at Talent Level 11. Party Menu Auto abilities toggles unlock with the Leader Talent.
Removed enemy avatars from the shop (owned ones remain).
Avatar cost is reduced fr