Stability & Performance - Reduced the number of active enemies to significantly improve memory usage and overall performance - Rebalanced most stat calculations, affecting tower stats and enemy stats for smoother, more optimized gameplay - Fixed max bulk upgrades so large upgrade purchases now work correctly - Attempted fix for invalid Caravan Ambush spawns - Other minor fixes - Fixed a GUI issue…
This is a portrait-oriented idle tower defense game that can be played solo with short, interruptible sessions, making it suitable for quick play or on the go. While it's designed for mindless progression and offers high replay value, progression can feel slow and potentially pay-to-win due to the monetization model. It's best suited for players who enjoy a low-stakes, long-term idle experience without a strong narrative focus.