What's new in v1.6.1
1.6.1 - Orders and Structures
NEW STRUCTURES
- New structures are being introduced providing tangible offensive and defensive advantages that could be the deciding factor in a war!
- Tavern: Four different types that provide gameplay boosts (Magazines, Grenades, Health, Bandages)
- Checkpoint: Reduces Fuel costs for the Owning clan
- Barricade: Increases Fuel costs for the Enemy clan
- Comms Tower: Reduces Squad Op timers for the owner
- Fence: Increases Squad Op timers for enemies
UPDATE TO ORDERS
- We’ve added several new Order types to offer a better variety
- New Order types: Territory Acquisition, Supply Missions, Level Up, Crafting, and more
- Weighting System: Implemented a new weighting system for orders to give you a better experience at every level
BALANCE CHANGES
- Squad Ops Timer: Increased to 3 hours (up from 1.5 hours) to better balance progression pacing
- Economy Drip: We have adjust drop rates of certain resources to ensure a healthier long-term economy
BUG FIXES
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