- Fixed mismatch between attack panel time and post-send time. - Corrected demotivation ratio for inactive and Fresh Start cities. - Misc bug fixes.
This is a competitive online 4X strategy game played in long sessions, requiring significant time investment and strategic planning. Monetization is pay-to-win, making it difficult for free-to-play users to compete. It's best suited for dedicated strategy fans who enjoy intense, long-term conquest and are willing to engage with its monetization model.