- New limited-time event: Valentine's Day - Added new profile skinning elements - Added new mastery - Improved several interfaces - Changed and fixed some hero and enemy animations - Added the ability to view character stats when selecting mastery, purchasing enhancement spheres, and upgrading cards - Small balance changes to the Assassin hero - Bug fixes
This is a solo, portrait-oriented card battler with roguelike deckbuilding elements that can be played offline. While sessions can be short and the game is generally one-handed friendly, it features an energy system and can become quite challenging, with some progression feeling pay-to-win. It's best suited for players who enjoy strategic, intense gameplay and don't mind a grind or potential monetization hurdles.