UPDATE 10.0 PART TWO: CUSTOM BALLS, 13 WEAPONS/SUPERS, NEW GAMEMODE, UPDATED CUSTOM MAPS, BALANCE CHANGES - New Feature: Custom Balls: - Add either prebuilt behaviors with customizable properties! - Change the weapons name, icon, weapon, & ball! - Change the weapons spin speed & distance, scale, ball scale & bounciness, etc - This system is BY FAR the hardest thing I’ve ever coded, it’s still…
This is a casual, solo simulation game played in portrait mode, ideal for short, interruptible sessions. While it offers high replayability through extensive customization and a variety of balls, some players find the monetization to be pay-to-win due to previously free weapons now requiring payment or ads. It's a good fit for players looking for a mindless, time-killing experience they can easily pick up and put down.